Gate flip-flop. Two gate inputs and two gate outputs (FLIP, FLOP). A gate on EITHER input alternately fires FLIP, then FLOP, then back — the first gate after load fires FLIP. While a gate is high it is mirrored to the currently-selected output (keeping the trigger width) and the other output stays silent. Use it to split one trigger stream into two alternating streams (e.g. ping-pong two envelopes / two voices).
A gate flip-flop (a toggle / clock-divider building block). It has two gate inputs and two gate outputs, FLIP and FLOP. A rising edge on EITHER input toggles which output is active: the first edge raises FLIP, the next raises FLOP, the next FLIP again, alternating forever — only one of the two is high at a time. Drive a single clock into one input and FLIP/FLOP each pulse at half the clock rate (a divide-by-two), 180° out of phase with each other — useful for alternating two voices, ping-ponging triggers, or generating a half-tempo gate. Feeding both inputs lets two different sources jointly advance the toggle. There are no controls; the alternation logic lives entirely in the worklet.
the faceplate
2 inputs · 2 outputs · 0 params
inputs
id
cable
what it does
in1
gate
A toggle input: each rising edge flips the active output from FLIP to FLOP or back. Shares the toggle with IN 2 (either input advances the same flip-flop).
gate / trigger
in2
gate
A second toggle input: each rising edge advances the same FLIP/FLOP alternation as IN 1, so two sources can drive the toggle together.
gate / trigger
outputs
id
cable
what it does
flip
gate
One half of the toggle: goes high on the 1st, 3rd, 5th… incoming edge and low otherwise. Driven from a single clock it is a half-rate gate, opposite to FLOP.
gate / trigger
flop
gate
The other half: goes high on the 2nd, 4th, 6th… incoming edge — the inverse phase of FLIP, so exactly one of the two is high at any time.